banner-tegeler-buecherstube-hdneu.jpg

banner-buchhandlung-menger-hdneu.jpg

banner-buchhandlung-haberland-hdneu.jpg

banner-buchhandlung-anagramm-hd_1.jpg

0

Game Production Toolbox

eBook

Erschienen am 07.04.2020, 1. Auflage 2020
90,95 €
(inkl. MwSt.)

Download

E-Book Download
Bibliografische Daten
ISBN/EAN: 9780429801785
Sprache: Englisch
Umfang: 296 S.
E-Book
Format: PDF
DRM: Adobe DRM

Beschreibung

The Game Production Toolbox focuses on the nuts and bolts of producing interactive content and how you can organize and support the creative, technical, and business efforts that are all part of interactive game development. This book isn't going to tell you how to design a game or what technologies to use. Instead it provides techniques for and insights into managing, from concept to release, all the pieces that must come together in order to get a game into the hands of a player. Readers will learn about each phase of game production: prototyping, defining the requirements, assembling the team, making the game, and releasing to the players. Interviews from professional game developers give a behind-the-scenes look at what it takes to make a game. Key FeaturesA framework for how to get an interactive game from concept to release, including information on financing and pitching to publishers and investors.Techniques for working with the game development team to get effective prototypes and documentation to prove out game concept and mechanics.Concrete information on how to plan and execute the different aspects of game production, such as audio, localization, testing, and software ratings.Advice from industry experts on managing teams, project management, communicating effectively, and keeping everyone happy. Information about working effectively with marketing, PR, and other people that are involved with the publishing and release process.

Informationen zu E-Books

Individuelle Erläuterung zu E-Books

Weitere Artikel vom Autor "Chandler, Heather Maxwell"

Alle Artikel anzeigen